AUSTIN, TX, April 13, 2022 /PRNewswire/ — Six Nines announced support for Amazon Web Services’ (AWS) AWS for Games initiative to accelerate cloud-native game development and design through their Studio in the Cloud offering running exclusively on AWS.
AWS for Games is an initiative offering services and solutions from AWS and AWS Partners specifically designed for Games customers. This initiative makes it easier for game developers, publishers and platforms to select the right tools and partners to create, run and develop their games. For customers looking to accelerate deployments with solution-specific assistance, AWS for Games also identifies dedicated AWS game technology industry specialists, AWS services, and leading AWS partners in each solution area.
To accelerate game development in a globally competitive environment, game studios are turning to the cloud to support remote workers, reduce development cycle time, and enable critical production work quickly.
Six Nines’ Studio in the Cloud solution enables game studios using AWS to:
- Provide remote virtual desktop access to video, 2D/3D animation, game development, and other specialized software and applications
- Create secure storage with remote team access and collaboration around game content
- Implemented GPU-accelerated compute, high-performance storage, and low-latency networking to meet developer demand
By automating cloud workstations, running demanding creative applications, storing and collaborating with creative assets, and rendering those assets for final compilation, Studio in the Cloud Six Nines provides game studios with a platform to easily leverage the power of the cloud.
Studio in the Cloud is a cloud-native solution for game studios looking to move all or part of their production to the cloud. It offers an all-cloud or hybrid infrastructure that allows developers and creatives to work, store, and create without the need for physical servers and machines. Studio in the Cloud centralizes creative resources and allows multiple artists to connect to project storage and work on them together. It speeds production to market by providing remote access to powerful workstations with 4k remote display using all the usual tools immediately when needed. Powered by AWS, Studio in the Cloud dramatically reduces production costs, simultaneously scales rendering capacity during peak demand, and prioritizes security compliance for data accessibility.
Studio in the Cloud deploys virtual desktops, storage, and authoring capabilities on AWS using Amazon Elastic Compute Cloud (Amazon EC2), secure, scalable compute capacity for virtually any workload. especially its NVIDIA and AMD GPU-based instances. It also uses Amazon Nimble Studio to accelerate cloud content creation for its NICE DCV remote display technology and Thinkbox Deadline render farm. You can easily reach out and get the power you need when you need it, in a global AWS Region near you.
You can bring in new developer desktops and boost capacity immediately as needed and put it back in the cloud the second you don’t. This lets you quickly and easily onboard new developers and freelancers, control where they can take your content, and speed up routine tasks like builds and lighting so they don’t stand between you and your delivery date.
“We can now reach students anywhere, on almost any device, expanding the talent pool globally,” said Aaron Thibault, Vice President of Strategic Operations at Gearbox Software. “We can interact with students using our custom game design program built with all the same tools used in our professional production. We are very pleased with the results of our partnership with Six Nines and are excited about the potential of this distance learning environment for our future.”
To learn more about Studio in the Cloud, click here.
Visit sixninesit.com to schedule your free Studio in the Cloud consultation and let us help you improve your efficiency, stop content leaks, and lower your game production costs.
About Six Nines
Six Nines specializes in helping businesses grow and advance their public cloud presence. Founded in 2008, Six Nines has supported and served hundreds of customers with the migration, adoption and modernization of cloud workloads and applications, development operations (DevOps), high performance computing (HPC) and artificial intelligence and machine learning (AI/ML). Gaming is a specific line of business at Six Nines, where we specialize in Studio in the Cloud implementations. Ultimately, our goal is to help customers use the cloud responsibly by implementing security best practices, well-architected frameworks, and effective cost optimizations.
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SOURCE Six Nine